My priority for the card layout was fast recognition to the important information. The most important information is the card's stats and their ability. Each card's ability is based on either a offense or defense stat, so I made sure the copy was paired with the proper stat, as well as paired them with warm colors (offense) and cool colors (defense) accordingly. Cards are also categorized in two ways: Champion and Warrior. Champion cards are more powerful than warrior cards, so I wanted to differentiate them by giving them more pizazz! All Champion cards have gold as their secondary color, as well as laurels next to both stats and a filled in stat window. This way colorblind players can tell the Champions from the Warriors.
Below are some concepts I did for possible layouts. At this time they weren't sure if they were sticking with their assets (as seen in Full Bleed and on the final product. We ended up going with the logo from Pixel, and refining the Action layout for the character portraits.
If you like what you see and want to work together, get in touch!
carpengr@gmail.com